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Night Vision Goggles + Helmet

Hello everybody!
With the help of this work, I learned a lot of points and features of creating models for games. First, I started using ZBrush more, and second, I started texturing even better than before. A lot of effort was used to make this model, and even more skills and understanding were gained than I had before. I used the following programs:
- Blender -> lowpoly;
- Zbrush -> highpoly (in some cases use Blender);
- Rizom UV -> creating UV;
- Marmoset -> baking + render;
- Substance Painter -> texturing;
Number of triangles - 22 204.
I will be happy to receive any support from you.
Thank you for attention!